READING COUNTS:  Mrs. Schade Hein

 

I.                  Critical Lens or 5 Star Quote from the Beginning, Middle and End:  Choose three quotes from the novel (beginning, middle and end) and for each explain why you feel they epitomize the book.

 

II.               Playing with Point of View:  How would it change the story if you wrote it in a different point of view (e.g., changed it from first to third person)?  Choose a significant chapter or event (the climax, for instance) on which to base your rewrite.

 

III.           The Perfect Gift:  You are responsible for choosing a different and appropriate gift for four of the characters from the novel.  Create a visual of each gift, name the character who will receive it, and write an explanation of why the gift is perfect for that character.  The gifts can be concrete or abstract.

 

IV.           Choose ONE of the following:

A.      Daily Edition:  Using the novel as the basis for your stories, columns and editorials, create a newspaper or magazine based on or inspired by the book you are reading.  Use a desktop publishing program to give it an “official” look.

B.      Board Game:  Design a board game based on the novel, complete with “players” and directions.  Create question cards that are based on the novel’s literary elements.

C.      Visual Art:  Create a visual representation of one (or more) of the chapters or the entire work in one of the following ways:

1.     a storyboard that captures the significant events in the novel

2.     a comic strip of the book’s plot (or chosen chapters)

3.     draw the most important scene in the chapter and explain how its action is central to the plot/conflict

4.     create a drawing or painting that captures the essence of a character, event, symbol or theme in the book

5.     create a video

READING COUNTS:  Mrs. Schade Hein

 

V.               Critical Lens or 5 Star Quote from the Beginning, Middle and End:  Choose three quotes from the novel (beginning, middle and end) and for each explain why you feel they epitomize the book.

 

VI.            Playing with Point of View:  How would it change the story if you wrote it in a different point of view (e.g., changed it from first to third person)?  Choose a significant chapter or event (the climax, for instance) on which to base your rewrite.

 

VII.        The Perfect Gift:  You are responsible for choosing a different and appropriate gift for four of the characters from the novel.  Create a visual of each gift, name the character who will receive it, and write an explanation of why the gift is perfect for that character.  The gifts can be concrete or abstract.

 

VIII.    Choose ONE of the following:

A.      Daily Edition:  Using the novel as the basis for your stories, columns and editorials, create a newspaper or magazine based on or inspired by the book you are reading.  Use a desktop publishing program to give it an “official” look.

B.      Board Game:  Design a board game based on the novel, complete with “players” and directions.  Create question cards that are based on the novel’s literary elements.

C.      Visual Art:  Create a visual representation of one (or more) of the chapters or the entire work in one of the following ways:

1.     a storyboard that captures the significant events in the novel

2.     a comic strip of the book’s plot (or chosen chapters)

3.     draw the most important scene in the chapter and explain how its action is central to the plot/conflict

4.     create a drawing or painting that captures the essence of a character, event, symbol or theme in the book

5.     create a video